Infinite Runner Kit includes a complete solution for generating random Terrans, obstacles, and pickups. It offers a ready-to-use package, and you can easily learn how to make your own endless runner game.
Move Pig through the harsh icy terrain and Sandy Mushrooms and collect the medals from both levels, I'm warning you though, its hard!. Top key: Jump/ go up laddersRight key: ForwardLeft key: BackwardsDown key: Down ladders
Help the cat reach the tasty burgers in this old-style, meme-inspired puzzler! Point and click with your mouse to change the structure of the levels, add or remove blocks of terrain, create trampolines, avoid traps and much more! But be quick, the cat won't stop walking towards h [...]
Bring the bird to its nest without getting hit by the obstaclesA simple one touch avoid and collect game, with five differents game modes:20 Hard Levels to enjoy!NORMAL MODE: You can start the game from any level you have already completed.DEATH MODE: You got only 10 attempts to [...]
PARA O PC UTILIZE A TECLA BACKSPACE PARA SELECIONAR O PLAY OU AS OPTIONS E PARA SELECIONAR A RESPOSTA UTILIZE AS TECLAS A B C D, NO CELULAR UTILIZE O TOUCH PARA SELECIONAR O QUE DESEJAR PARA CIMA TANTANA NAO PODE SER PARA TOMAR BANHO
Not totally successful AI project, where you were supposed to fight with AI based on your moves.It works, but also kinda random and chaoticalControls in instructions tab W S A D - moveMouse - rotateHOLD LMB and then RELEASE LMB - shootShift / Space - "dash"/"roll&q [...]
Same old, same old. Another test game. :Paaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa W = jumpa = leftd = rightaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-----ENGLISH/INGLÊS-----This is my second game, i hope you enjoy it-----PORTUGUÊS/PORTUGUESE-----Esse é o meu segundo jogo, espero que goste Nothing/NadaNothing/NadaNothing/NadaNothing/NadaNothing/NadaNothing/NadaNothing/NadaNothing/NadaNothing/NadaNothing/NadaNoth [...]
SPEED² is a multidirectional collider! Your size, color, and enemies are relative to your speed! When you are not in motion, you become invisible and invulnerable. So if an object is blue it means it is slower and safe to absorb. If it is red then the object is faster and yo [...]